1st Base: The first player on the dealers left at the start of each hand.
Action: This is a general gambling term which refers to the total amount of money bet in a specific period of time. Ten bets of 15 dollars each is $150 of action.
Anchor or 3rd Base: The last player to the dealers right at the blackjack table.
Bankroll: The available money a player plans to bet with.
Basic Strategy: A playing system that provides the long-run, optimal way to play, based on the players cards and the dealers exposed cards.
Burn Card: A single card taken from the top of the deck or the first card in a shoe which the dealer slides across the table from his/her left to the right, and is placed into the discard tray. The card may or may not be shown face up (which can affect the count if you are counting cards). A card is burned after each shuffle.
Bust: When a hand's value exceeds 21....a losing hand.
Cage: Short for cashier's cage. This is where chips are redeemed for cash, checks cashed, credit arranged, etc.
Card Counter: Someone who counts cards. Using the face value of the cards, i.e. face cards or number cards, the cardcounter determines when the deck is weighted in his/her favor.
Black Chip: A $100 chip.
Green Chip: A $25.00 chip.
Red Chip: A $5.00 chip.
Comp: Short for complimentary. Based on the amount of money you play at a table, the casino (hotel) may give you things like a free room or free food, etc.
Cut Card: A solid colored card, typically a piece of plastic which is given to a player by the dealer for the purpose of cutting the deck(s) after a shuffle.
Drop Percentage: That portion of the player's money that the casino will win because of the house percentage. It is a measure of the amount of a player's initial stake that he or she will eventually lose. On average this number is around 20 percent.
Flat Bet: A bet which you do not vary ie, if you are flat betting five dollars, you are betting $5 each and every hand without changing the betting amount from one hand to the next.
Foreign Chip: A chip that is issued by one casino and is honored by another as cash. A casino is not necessarily obligated to accept them although many in Las Vegas do.
Grinder: A small money bettor. Mechanic: Someone who is elite in regards to manipulating cards, typically for illicit purposes.
Hard Hand: A hand in which any Ace is counted as a 1 and not as an 11, or a hand without an Ace. Example: If your hand consists of an Ace, 7, and a 9, you have a hard 17.
Head-On: To play alone at a BlackJack table with the dealer.
High Roller: A big money bettor
Hit: To request another card.
Hole Card: Any face down card. The definition most often refers to the dealer's single face down card.
House: The Casino.
House Percentage: The casino's advantage in a particular game of chance.
Junket: An organized group of gamblers that travel to a casino together. Junkets are usually subsidized by a casino to attract players.
Marker: An IOU. A line of credit provided by the casino to a player.
Pair: When a player's first two cards are numerically identical (ie, 8,8).
Pat Hand: A hand with a total of 17 to 21.
Pit: The area inside a group of gaming tables. The tables are arranged in an elliptical manner, the space inside the perimeter is the pit.
Pit Boss: An employee of the casino whose job is to supervise BlackJack players, dealers, and other floor personnel.
Point Count: The net value of the card count at the end of a hand. (A card counting term.)
Push: A tie where the total of players hand and dealers hand are even. Usually the player keeps his/her money except in the case of blackjacks
Rich Deck: A partial deck that has a disproportionately high percentage of face cards and aces.
Running Count: The count from the beginning of the deck or shoe. The running count is updated by the value of the point count after each hand. (A card counting term.)
Settlement: The resolving of the bet. Either the dealer takes your chips, pays you, or in the case of a push, no exchange of chips occurs.
Shill: A house employee who bets money and pretends to be a player to attract customers. Shills typically follow the same rules as the dealer which makes them somewhat easy to spot (ie, they don't Double Down or Split).
Shoe: A device that can hold up to eight decks of cards which allows the dealer to slide out the cards one at a time.
Soft Hand: A hand in which any Ace is counted as an11 and not as a 1. Example: If your hand consists of an Ace and a 6, you have a soft 17.
Shuffle Up: Prematurely shuffling the cards to harass a player who is usually suspected of being a counter.
Stand: To decline another card.
Surrender: A casino rule which allows a player to discontinue play after receiving the 1st two cards by losing half of the amount wagered.
Toke: To "toke" the dealer is just another word for tipping the dealer.
True Count: The running count adjusted to account for the number of cards left in the deck or shoe to be played. (A card counting term.)
Unit: The dollar amount of a basic bet.